SCRUBS OF SECRECY — BME technical event at Invente '26BME

SCRUBS OF SECRECY


Scrubs of Secrecy is an exciting two-round event that combines word-based challenges, teamwork, strategy and treasure hunting. In Round 1, teams compete in a Spy Master challenge to identify their assigned words while avoiding the black bomb card. The winning teams advance to Round 2, where they follow clues and solve challenges at different locations in a race against time. The team that successfully completes the challenges and reaches the finish point first will emerge as the ultimate champion.

Date & TimeDay 1, 10:00 AM - 3:00 PM
VenueBME 3rd year classroom
Team Size3-4

Secure Your Spot

Limited seats available. Registrations open soon.

Registration Fee
NIL
1st Prize
3000
2nd Prize
2000
3rd Prize
1000

Event Round Details

Description

Each team is divided into a Spymaster and Field Operatives for the first round, where they engage in a high-stakes word-based challenge in the quest to guide them to identify the correct word in a 5x5 Blue and Red colour coded grid (where each team is assigned a colour). And BEWARE — Black is the bomb card. The goal is to correctly identify their team's words while avoiding the bomb card, which ultimately ends the game immediately.

Rules
  • Each team is divided into a Spymaster and Field Operatives.
  • The Spymaster gives one-word clues.
  • Field Operatives must identify their team's words from the 5×5 grid.
  • Each team will have an assigned colour.
  • Do not select the black card (Bomb Card).
  • Selecting the Bomb Card immediately ends the game.
Tie Breaker

N/A

Description

The winning teams will find their first clue under the Q card. This clue will lead them to the treasure hunt. Finding the clue under the Q-card, teams will embark on a race against time as they decipher clues and solve tasks at each location to advance to the finish point. With volunteers guiding them along the way, only the most cunning and quick-thinking team will emerge as the ultimate champions of Scrubs of Secrecy.

Rules
  • Only the winning teams from Round 1 proceed.
  • Teams must find the first clue under the Q card.
  • Teams must decipher clues and complete tasks at each location.
  • Teams must move from one location to the next by solving the clues.
  • The team that successfully completes the challenges and reaches the finish point will emerge as the winner.
Tie Breaker

N/A

Event Heads

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