MEMEZAP! — ECE semi-technical / creative improvisation event at Invente '26ECE

MEMEZAP!


MEMEZAP! is a fast-paced technical entertainment event combining engineering problem-solving, digital meme creation, spontaneous pitching, and rapid-fire technical debate. Teams are given everyday technical problems and must invent absurd yet technically explainable solutions, communicate them through memes, and defend their ideas through rapid-fire questioning. The Top 8 teams then enter a high-pressure technical debate where they must reverse their stance and incorporate unexpected meme prompts into their arguments.

Date & Timenull, null
Venue
Team Size2 - 3

Secure Your Spot

Limited seats available. Registrations open soon.

Registration Fee
1st Prize
3000
2nd Prize
2000
3rd Prize
1000

Event Round Details

Description

Meme-based technical problem solving and pitch

Rules
  • Each team randomly receives one Problem Card containing a real-world technical or everyday problem; there is no pre-assigned solution.
  • Teams have 30 minutes to understand the problem, brainstorm a solution, create a fictional product or system, identify the technical principle behind it, and create original memes.
  • Memes must clearly communicate the problem and introduce the team's fictional product or solution using actual existing tech/electronics.
  • No PowerPoint or conventional slides are allowed—the memes are the pitch deck.
  • Each team gets 120 seconds to explain the problem, product, working principle, technical concept, usefulness, and why the absurd idea is effective.
  • A 60-second rapid-fire Shark Q&A follows the pitch.
  • The Top 8 teams based on Round 1 judging scores advance to Round 2.
Tie Breaker

Tie-break priority: higher Technical Understanding score. If still tied, higher Shark Q&A / Spontaneous Thinking score. If still tied, a Rapid Tech Challenge may be conducted.

Description

Rapid technical debate with stance flips and meme wildcards

Rules
  • The Top 8 teams compete in a 1-vs-1 knockout bracket: quarter-finals, semi-finals, and grand final.
  • A technical motion is displayed. One team begins FOR and the other AGAINST.
  • Each team argues till time set by judges before the Frequency Chime.
  • At every Frequency Chime, both teams must immediately reverse their stance.
  • A pre-selected Meme Wildcard appears at the same time, and the current speaker must meaningfully incorporate it into the new technical argument.
  • The current speaker must hand the microphone to a different team member at every frequency transition; no participant may speak for two consecutive segments.
  • Arguments must remain technically relevant, professional, and non-offensive. Deliberate stalling or refusal to switch may be penalized.
  • The Grand Final increases the difficulty by reducing the frequency interval.
Tie Breaker

If two teams receive the same score, judges conduct a Rapid Tech Challenge. Teams get 30 seconds to prepare and 30 seconds to respond to a surprise technical situation. Judges evaluate technical reasoning, creativity, speed, and communication.

Event Heads